Halo Weapons Locker
STANDARD ISSUE HAND / MEDIUM ARTILLERY WEAPONS
M6D Pistol This pistol is a recoil-operated, magazine-fed handgun. It is issued with a smart-link scope capable of 2x magnification. It fires 12.7mm semi-armor-piercing, high explosive rounds. It can shoot either semi-automatic or automatic fire. This weapon is standard issue for all ranks.
S2 AM Sniper Rifle This rifle is a gas-operated magazine-fed weapon. It is issued with a smart-linked scope with two levels of magnification. Low-light amplification can be activated on the scope as well in badly-lit areas. It fires 14.5mm armor-piercing fin-stabilized discarding-sabot rounds. The 14.5mm round is an anti-materiel round and can easily over-penetrate several. This weapon is included in 1st level testing to determine skills in sniping for Pvt 1st - Pvt 4th Class to build a Core Sniping unit.
M90 Shotgun The shotgun is a pump-action magazine-fed (dual tubular non-detachable type) weapon. It fires 8 gague magnum (3.5") rounds. This weapon is very effective against targets at close range and may be used to engage several targets simultaneously at medium and long range. Included in 2nd Level testing for skill advancement in defense against personell carriers and close range combat against one,two or three opponents.
MA5B Assault Rifle This rifle is gas-operated and magazine-fed. It fires 7.62mm armor-piercing rounds. Rate of fire is limited by a soldier's ability to aim, fire and change magazines. Short, controlled bursts are more accurate than fully automatic fire. The MA5B's integrated computer displays rounds left in the magazine and the relative direction of the gas giant, Threshold, for point of reference. This feature is particularly useful for orienting you in areas where it's easy to get turned around and lose your sense of direction. Standard Issue Weapon for all ranks
M19 SSM Rocket Launcher The M19 SSM is a man-portable and shoulder-fired rocket launcher. It has two major components, the launcher and the magazine. The magazine (the expendable part of the system) contains two 102mm shaped-charge, high-explosive rockets. It is designed for fast, easy detachment from the launcher. The launcher contains the sighting and fire control systems. Used primariy for Anti Atrillery, personell carriers, and fortified defensive positions.
DEFRAGMENTATION GRENADES
M9 HE-DP Grenade The M9 high-explosive, dual-purpose grenade is a thrown fragmentation device. Use it to suppress or disable vehicles, except tanks. It can be thrown, rolled, bounced or ricocheted into places direct fire weapons can't reach. Increase the angle of the throw to toss it farther, or to get it over obstacles. Be careful not to throw it too close to your own location
PLASMA GRENADES
Plasma Grenade This weapon is similar to the human hand grenade in that it is a thrown anti-infantry and anti-vehicle weapon. It has some kind of internal mechanism that allows it to distinguish between targets and background. For example, it will stick to a soldier or vehicle, but not a tree or wall. it has a three-second fuse that is activated after it sticks to a target or otherwise comes to a rest
VEHICLE AND HEAVY ARTILLERY
M41 LAAG The Warthog's M41 light anti-aircraft gun is a three-barreled, electric-powered, linkless, drum-fed weapon. It fires 450 to 550 12.7x99mm armor penetrating rounds per minute. Turret traverse rate is 100 degrees per second and weapon elevation rate is 60 degrees per second. Recoil from sustained fire is prodigious and negatively impacts accuracy at long range
 
Your Most Powerful Weapons